Tomorrow, and Tomorrow, and Tomorrow follows Sam Masur and Sadie Green, two friends who begin making video games together. But the difference between The Raincoats and Tomorrow, and Tomorrow, and Tomorrow is that the latter is very, very, very good. It’s a story that is big and bold and beautiful-and unabashedly nerdy a story that is intimate in scope but epic in theme and structure a story that inhabits the liminal spaces of genre in a way that will generate disinterest or discomfort in many readers. It creates this energy that’s raw.” If that sentiment were to manifest as a novel, it would be Gabrielle Zevin’s Tomorrow, and Tomorrow, and Tomorrow, which is a sort of throwback to a kind of literary fiction that largely doesn’t exist anymore (if it ever did). One character claims they’re not very good, to which another character replies: “It’s really interesting what happens when your passion is bigger than the tools you have to deal with it. There’s a scene in the Mike Mills’ film 20 th Century Women in which the characters are having a conversation about The Raincoats. I received an ARC of Tomorrow, and Tomorrow, and Tomorrow from Knopf Publishing Group in exchange for an honest review.
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